Thor's hammer (in Tek Cave) - pick, club or sword skin
Asgard shield (in Tek Cave) - shield skin
Berserk hammer - pick skin
Armor[]
Fenrir saddle
Artifacts[]
The Island:
Brute
Clever
Cunning
Devourer
Hunter
Immune
Massive
Pack
Skylord
Strong
Scorched Earth:
Crag
Destroyer
Gatekeeper
Aberration:
Depths
Shadows
Stalker
Extinction:
Chaos
Growth
Void
Notes/Trivia[]
This modded Map was the first development of Fjordur. An official Fjordur DLC was released in June 2022 as a collaboration between the Fjordur development team and Wildcard, who also agreed to the continuation of the modded Fjordur. While the two versions are very similar, they do differ in various ways.
Frostmourne reference can be found in Jotunheim cave
Gollum reference can be found in mount doom and redwood cave
Jormungandr reference can be found in deep sea area
Helms Deep reference can be found on Vannaland
The World Tree reference can be found in a castle near the Skadifjord
Dvergheimr is a reference to Moria
Shimmering Halls are a reference to Erebor
Fjordur has custom supply drop optics
Fjordur has its own custom skin set which can be found in caves
Fjordur has 3 realms which can be visited via the Portal Cave
Fjordur has custom made boss arenas
Manticore is the Master Controller AI since it's artifacts are found in the Broodmother's, Megapithicus' and Dragon's arenas.
Thylacoleos on Fjordur does spawn on the ground in the redwoods instead on trees. Fjordur has custom redwoods
Elder Scrolls reference can be found in Drengrheimr (looks nearly identical to Bleak Falls Barrow)
Fjordur has a single explorer note from EXT Chronicles on SE in the Manticore Arena
Carcharodontosaurus wasn't a part of the voting nor a fan-made dino but it will still spawn in Fjordur in June 2022.
Fjordur shares many features with Genesis 1:
Both are simulations
Both have a level of corruption
Both have seperated biomes
Both have Masters AI
Both need keys for the Master Controller AI obtained by killing bosses or doing missions.
Both have a Skyrim reference
Aberrant Megalania, unlike other unique Fjordur content can be transfered to other maps.
The abb artifacts can be used to hijack the tek cave in Asgard and gain access to Mjolnir, Asgard Shield and desert titan terminal for a day (week on a server).
The name was originally Fjordur but was changed to Fjell when this map became official Fjordur's timecapsule
Worldbosses now have a level of 1000 and 150.000HP
Added 1 Runestone as requirement to summon a worldboss
Added one new worldboss * Steinbjorn! You can find him it Jotunheim
Increased Vanaheim spawns
Increased Jotunheim spawns
Added Building prevention volumes for PVE around Vanaheim & Jotunheim obelisks
Added Building prevention volume for PVE in portal cave
Optimized Bear Caverns cave entrance
Optimized The Throat of Flames cave entrance
Optimized Molten Caverns cave entrance
Fixed Tilestreaming issues
Fixed Dismount bug in wyvern trench
Fixed Missing dock meshes
Fixed Missing tree textures
Fixed Holes in Vanaheim
Fixed Buggy supply crate spawns
Fixed That Worldboss terminals count as tribute terminals
Fixed Low loading distance of Frozen Fortress entrance landscape
Fixed Frozen Fortress cave double supply crates
Fixed Frozen Fortress water PPV
Fixed Hole in Penguin shrine cave
Removed A LOT of unused textures and materials
I worked very very much on the materials that trees, rocks, bushes etc are using on Fjordur. Simplified a lot of them to increase the performance as much as possible.
10 Sep @ 4:32pm
Added New Fenrir saddle icon
Added Structure prevention volumes to portal cave
Fixed Meshes in wrong levels
Fixed multiple ratholes/mesh spots
Fixed cave collision issues
Fixed Vanaheim collision issues
5 Sep @ 8:39am
Added new area name to Vanaheim -> Mysterious Grotto(Small waterfall cave)
Added new spawns to Mysterious Grotto
Expended Hall of Fame(Didnt expect so many patreons, thank you so much!)
Reworked some of the bridges with new meshes
Adjusted Hatchet skin description
Added Runestones to Skin chests(The only way to get them now!)
Removed Runestones from Supply Drops
Removed Custom Loottables for Supply Drops
Fixed Dungbeetle cave textures
Fixed Lootcave collisions
Fixed Lindbjord cave mesh hole
Fixed Shimmering Halls collisions
Fixed Redwood Tree LODs
Fixed Fire wyvern egg spawn
4 Sep @ 3:06pm
Steam Updater has made mistakes, had to revert the update
26 Aug @ 6:39pm
Added Portal room biome volume
Added Dvergheimr Mines biome volume
Swamp trees now give more rare mushrooms
Faheimr cave entrance is now bigger
Adjusted Vanaheim spawns and fixed more of them
Fixed Lava river LOD distance
23 Aug @ 12:54pm
Fixed Missing portal room sounds
Fixed Portal Room particle issues
Fixed Golden Caverns collisions
Fixed Golden Caverns holes
Fixed Gorilla arena loading issues
Fixed Vanaheim frog/diplocaulus overspawn
22 Aug @ 4:31pm
Fixed Wrong Asgard teleport description
Fixed Missing textures for portal particles
Fixed Shadows for Yggdrasil
22 Aug @ 6:19am
Added Yggdrasil sapling roots to Jotunheim
Added Yggdrasil to Midgard
Added Aberration spawns to Vanaheim
Added New portal cave to travel between the realms
Added New Boss spawner for Itsy and Bitsy
Changed Teleports from obelisks to the new terminals inside the portal cave
Adjusted Bloom intensity
Adjusted cave entrance LOD distance
Adjusted Vanaheimr mesh LOD distance
Increased Lava damage on the complete map to 200 DMG per second ! (except Magmasaur ponds of course)
Replaced Genesis 1 gravity buff with Genesis 2 gravity buff in Caverns of Time
Replaced old Jotunheimr grass & rock groundclutter
Dvergheimr Cave entrance is now easier to access
Reduced Chance for looting Runestones in yellow and red supplydrops
Fixed Wrong LOD material
Fixed Wrong combat music
Fixed Wrong priority for Redwood post process volume
Fixed Wrong water location in Vanaheimr
Fixed Missing foliage in Vanaheimr
Fixed Missing mesh collision in Vanaheimr
Fixed Gravity bug in Caverns of Time
Fixed That gravity buff stays active after teleporting
Fixed Caverns of Time tilestreaming issues
Aug 15th, 2021
Vanaheimr Swamp overspawn should be fixed
Reduced Rubble mesh vertices by 66% to avoid FPS drops
Fixed Missing runestone icon
Fixed Missing Lootdrop texture
Fixed Missing Teleport option back to the surface
Fixed Missing Obelisk mesh
Fixed Wrong Vanaheimr teleport description
Fixed Wrong temperature in Jotunheimr
Fixed Wrong Radiation floor collision
Fixed Groundclutter issue near redwood
August 13th, 2021
Vanaheimr is NOW in testphase. Feel free to visit Vanaheimr, play around, and explore this area at your own risk. Previous tests were very stable so far, but I need your help to find and fix bugs !
Added wild crops to Husnar, village on Vardiland
Added Highland spawner to Fornland area(Horse, Sheep, Allo...)
Spawner Name: Fjo_DinoSpawnEntries_Fornland
Changed spawn direction of Ice titan by 180° and should face the player now
Changed Runestone icon
Changed Realm teleport icons
Filled some empty areas between Lindbjord forests and Skadifjord
Increased overall brightness
Decreased Sunshaft intensity
Decreased Bloom intensity
Decreased required level for using Jotunheim & Vanaheim teleport from 60 to 30
Decreased Lightshaft bloom scale
Lowered Overall temperature on Fjördur by ~3°C
Removed Depth of Field feature(Blurr effect)
Reworked Lindbjord Cave entrance
Reworked Snowglobe Cave entrance
Reworked Beiygjaheimr Cave entrance
Removed Jotunheim portal "test mode description"
Removed Confusing Forburg spotlight
Fixed Flying roots in redwood
Fixed Ice Wyvern nest spawn
Fixed Wrong up vector texture in the underwater world
Fixed Wrong location for a big waterfall near green obelisk
Fixed Wrong temperature in Molten Caverns entrance
Fixed Wrong loot drop ocean spawns
Fixed Possible error causing issues in Jotunheim(Possible, because I can't test it - I don't have any crashes there)
Fixed Moria lighting bug
Fixed Hole in Kairuku Shrine cave
Fixed Lootcave tile streaming issue
Fixed Floating foliage
Fixed Meshholes
Added Following zones:
Broken Meadows (Canyon Area on Big Island)
Forburg (Helms Deep)
Vannaland (Big Island)
Vardiland (Medium Island)
Fornland (Highlands on Big Island)
Fornland Lake
Skadifjord (Fjord on Big Island)
Dvergheimr (Moria)
Beiygjaheimr (Radioactive Cave)
Snaerheimr Mountains (Snowy Mountains around Skadifjord)
Faheimr (Biolum Chamber)
Drengrheimr (A3 Grave Cave)
Djuprjord (Underwater)
Balheimr (Volcano Island)
Balheimr Trench (Wyvern Trench)
Runheimr (Redwood)
Runheimr Mountains (Redwood Snowy Mountains)
Bolbjord(Swamp Island)
Lindbjord Forest (Autum Forest)
Aggersburg (Highland Castle)
Runheimhr Stronghold (Redwood Castle)
Fyrkaburg (Fjord Castle)
Vardiland Valley (Small Island Valley)
Vannaland Valley(Big Island)
Cherry Tree Lake (Redwood lake)
Molten Caverns (Hyrrhel)
Husnar (Vardiland Village)
Blossom Paradise (Redwood bay)
Myr Islands (Vannaland Twin Islands)
Skaland (Island between Vardiland and Vannaland)
Lonely Island (Small Island between Balheimr and Vannaland)
Bjargfoss(Vannaland Waterfall area)
Quiet Pond (Vannaland Beaver Lake)
Living Lake (Vardiland Beaver Lake)
Vanaheimr:
Freyja Springs
Bird Lake
Blossom Pools
Elysian Falls
Giants Lake
Hidden Lake
Mystic Springs
Restless Ponds
Silent Lake
The Afflicted Springs
Moonwell Lake
Oak Pond
Jotunheimr:
Ice Desert
Ice Pond
Ice Cove
Jotunn Valley
White Oak Springs
Glacier Springs
Frozen Plains
Frozen Lake
July 24th, 2021
Changed Biolum cave name to "Biolum Chamber"
Changed Volcano cave name to "Mount Doom Caverns"
Fixed Artifact of the Brute spawn
Fixed Artifact of the Depth spawn
Fixed That rivers were purple while it was raining