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Mod Primal Fear This article is about content exclusive to the mod Primal Fear.
This content is only available if the mod is installed on a server or on single player.




































Mod Primal Fear Elder Moschops
Elder Moschops
Mod Primal Fear Elder Moschops2
Mod Primal Fear Elder Moschops2
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Elder Moschops
Species
Moschops cibumutante
Diet
Spawn Command
admincheat SpawnDino "Blueprint'/Game/Mods/Primal_Fear/Dinos/Elder/Elder_Moschops/ElderMoschops_Character_BP.ElderMoschops_Character_BP'" 500 0 0 35
Data
Drops
Special Loot Chance
100%
Feces Size
Habitat

Appearance[]

Physically llike any Moschops but very large (x4 larger) and they have glowing white particles around eyes that trail from when they move. Coloring follows normal Moschops coloring.

Taming[]

They have high Torpidity, around 300,000 or so for a lvl 100, recommended using any of the Primal Fear darts or tranqs rather than normal ones. They will get stuck on close trees and rocks. They will run once hit.

Preferred Food[]

They prefer Crops Crops and Berries Berries. When taming, any Base Veggie will do but of the berries, they prefer File:Mejoberries.png Mejoberries. If all berries are put into their inventory however, they will eat File:Tintoberries.png Tintoberries first.

Harvesting[]

They harvest all Berries Berries Fiber Fiber Thatch Thatch Wood Chitin Chitin Keratin Hide Hide and meats but not prime meats.

Riding[]

Their base weight carrying is very high at around 10,000 for a level 100 so that they are very good for starting off with for hauling and getting around. Their speed is 220. The turning is decent so that they are both maneuvrable and fast mount. The sitting position behind the neck uses the same pose as riding a Pteranodon. They get stuck easily on trees and rocks which makes them easy to trap and tame but not ride well in rock cluttered forests and beaches. They do take fall damage. They are slow swimmers. They will run when hit or others in your tribe or hit, including tames no matter what they behaviour is set to.

Damage[]

Recommended that whatever you are attacking while mounted stays in front of the moschops, their attack does not reach to the sides very well. Their attack damage starts at around 10,000 for a level 100 wild spawn.

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