or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Phiomia/Phiomia_Character_BP.Phiomia_Character_BP'" 500 0 0 35
Common
Rare
Untameable
Cave
The Phiomia (Fee-o-me-ah) is one of the Creatures in ARK: Survival Evolved.
Basic Info
Dossier
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
- Wild
Phiomia ignavus is another of the Island's generally docile herd animals. They are small enough that almost any predator can bring them down but large enough to provide plenty of meat. Were it not for the protection of the herd and their instinct to run from any predator, these would almost certainly be hunted to extinction. Phiomia's tusks and trunk make it especially suited to scavenging plantlife from the ground. It uses its tusks to dig up loose plantlife, then uses its stubby trunk to scoop the foliage into its mouth. Adult Phiomia often dig up food for their young, and watching a baby Phiomia attempt to use its trunk can be quite amusing.
- Domesticated
While it is completely possible to ride a Phiomia around, they are a meager choice. They work very well, however, as pack-mules. If you feed the Phiomia a stimberry, it serves as a laxative in the creature's digestive system. Knowing this, tribal communities often keep a herd of these as livestock to produce mass quantities of fertilizer.
Behavior
Phiomia will run away from the player when attacked. Without any increases in the player's movement speed stat, he/she will be easily outpaced until the creature thinks it's safe and stops running. When chasing a Phiomia, it is best to be near rocks or below cliffs, as Phiomia will run into these barriers and be cornered.
Appearance
A pig-like elephant relative. It mainly comes in black, greys, and muddy brown colors, and it has tusks with a trunk that looks stunted. It can be best described as a very heavily bulky tapir with tusks or a pig with an unconventional appearance.
Color Scheme and Regions
This section displays the Phiomia's natural colors and regions. For demonstration, the regions below are colored red over an albino Phiomia. The colored squares shown underneath each region's description are the colors that the Phiomia will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Phiomia's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Phiomia's "body" magenta.
Drops
Base Stats and Growth
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 300 | +60 | +5.4% | 0.07 | |
Stamina | 300 | +30 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 3000 | +300 | +10% | 15% | |
Weight | 200 | +4 | +4% | ||
Melee Damage | 10 | +0.5 | +1.7% | 14% | 17.6% |
Movement Speed | 100% | N/A | +1% | 35% | |
Torpidity | 240 | +14.4 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 150 | ? | ? | 915.75 | 555 | 749.25 | 20 |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming
For general info about domesticating a wild creature see Taming.
KO Strategy
Once a Phiomia is attacked, it'll flee with haste, but it will often run into rocks, cornering itself for you. Phiomia are relatively easy to tame, you can easily knock them out with your fists or by using a slingshot to the head. However, they are easily killed so be wary of how fast you are hitting it.
Taming Food
Level 1 | Time | ||||
---|---|---|---|---|---|
Basic Kibble | 2 | 0 | 0 | 0 | 0:00:22 |
Fresh Barley | 20 | 0 | 0 | 0 | 0:02:40 |
Fresh Wheat | 20 | 0 | 0 | 0 | 0:02:40 |
Soybean | 20 | 0 | 0 | 0 | 0:02:40 |
Dried Wheat | 20 | 0 | 0 | 0 | 0:05:20 |
Mejoberry | 27 | 0 | 0 | 0 | 0:02:42 |
Berries | 40 | 0 | 0 | 0 | 0:02:40 |
KO: × 24; × 10; × 3; × 2; × 2; × 1 | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:13:20 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Basic Kibble | 5 | 0 | 0 | 0 | 0:00:54 |
Fresh Barley | 47 | 0 | 0 | 0 | 0:06:16 |
Fresh Wheat | 47 | 0 | 0 | 0 | 0:06:16 |
Soybean | 47 | 0 | 0 | 0 | 0:06:16 |
Dried Wheat | 47 | 0 | 0 | 0 | 0:12:32 |
Mejoberry | 63 | 0 | 0 | 0 | 0:06:18 |
Berries | 94 | 0 | 0 | 0 | 0:06:16 |
KO: × 66; × 27; × 8; × 5; × 3; × 2 | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:21:59 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Basic Kibble | 8 | 0 | 0 | 0 | 0:01:26 |
Fresh Barley | 75 | 0 | 0 | 0 | 0:10:00 |
Fresh Wheat | 75 | 0 | 0 | 0 | 0:10:00 |
Soybean | 75 | 0 | 0 | 0 | 0:10:00 |
Dried Wheat | 75 | 0 | 0 | 0 | 0:20:00 |
Mejoberry | 100 | 0 | 0 | 0 | 0:10:00 |
Berries | 150 | 0 | 0 | 0 | 0:10:00 |
KO: × 109; × 45; × 13; × 7; × 5; × 3 | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:27:55 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Basic Kibble | 11 | 0 | 0 | 0 | 0:01:58 |
Fresh Barley | 104 | 0 | 0 | 0 | 0:13:52 |
Fresh Wheat | 104 | 0 | 0 | 0 | 0:13:52 |
Soybean | 104 | 0 | 0 | 0 | 0:13:52 |
Dried Wheat | 104 | 0 | 0 | 0 | 0:27:44 |
Mejoberry | 138 | 0 | 0 | 0 | 0:13:48 |
Berries | 207 | 0 | 0 | 0 | 0:13:48 |
KO: × 153; × 63; × 17; × 10; × 7; × 4 | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:32:14 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Basic Kibble | 14 | 0 | 0 | 0 | 0:02:30 |
Fresh Barley | 132 | 0 | 0 | 0 | 0:17:36 |
Fresh Wheat | 132 | 0 | 0 | 0 | 0:17:36 |
Soybean | 132 | 0 | 0 | 0 | 0:17:36 |
Dried Wheat | 132 | 0 | 0 | 0 | 0:35:12 |
Mejoberry | 175 | 0 | 0 | 0 | 0:17:30 |
Berries | 263 | 0 | 0 | 0 | 0:17:32 |
KO: × 196; × 80; × 22; × 13; × 9; × 5 | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:35:37 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Basic Kibble | 16 | 0 | 0 | 0 | 0:02:51 |
Fresh Barley | 160 | 0 | 0 | 0 | 0:21:20 |
Fresh Wheat | 160 | 0 | 0 | 0 | 0:21:20 |
Soybean | 160 | 0 | 0 | 0 | 0:21:20 |
Dried Wheat | 160 | 25 | 6 | 3 | 0:42:40 |
Mejoberry | 213 | 0 | 0 | 0 | 0:21:18 |
Berries | 319 | 0 | 0 | 0 | 0:21:16 |
KO: × 239; × 98; × 27; × 16; × 11; × 6 | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:38:24 |
Level 1 | Time | |||||
---|---|---|---|---|---|---|
Mejoberry | 30 | 0 | 0 | 0 | 0:03:00 | |
Berries | 45 | 0 | 0 | 0 | 0:03:00 | |
Mejoberry | 10 | 0 | 0 | 0 | 0:01:00 | |
Berries | 15 | 0 | 0 | 0 | 0:01:00 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:06 | |
Berries | 2 | 0 | 0 | 0 | 0:00:08 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:06 | |
Berries | 1 | 0 | 0 | 0 | 0:00:04 | |
KO: × 24; × 10; × 3; × 2; × 2; × 1; × 2; × 1 | ||||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:13:20 |
Level 30 | Time | |||||
---|---|---|---|---|---|---|
Mejoberry | 72 | 0 | 0 | 0 | 0:07:12 | |
Berries | 108 | 0 | 0 | 0 | 0:07:12 | |
Mejoberry | 24 | 0 | 0 | 0 | 0:02:24 | |
Berries | 36 | 0 | 0 | 0 | 0:02:24 | |
Mejoberry | 3 | 0 | 0 | 0 | 0:00:18 | |
Berries | 4 | 0 | 0 | 0 | 0:00:16 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:06 | |
Berries | 1 | 0 | 0 | 0 | 0:00:04 | |
KO: × 66; × 27; × 8; × 5; × 4; × 3; × 3; × 2 | ||||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:21:59 |
Level 75 | Time | |||||
---|---|---|---|---|---|---|
Mejoberry | 136 | 0 | 0 | 0 | 0:13:36 | |
Berries | 204 | 0 | 0 | 0 | 0:13:36 | |
Mejoberry | 46 | 0 | 0 | 0 | 0:04:36 | |
Berries | 68 | 0 | 0 | 0 | 0:04:32 | |
Mejoberry | 5 | 0 | 0 | 0 | 0:00:30 | |
Berries | 7 | 0 | 0 | 0 | 0:00:28 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:06 | |
Berries | 1 | 0 | 0 | 0 | 0:00:04 | |
KO: × 131; × 54; × 15; × 9; × 8; × 6; × 6; × 3 | ||||||
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:30:13 |
Level 150 | Time | |||||
---|---|---|---|---|---|---|
Mejoberry | 243 | 0 | 0 | 0 | 0:24:18 | |
Berries | 365 | 0 | 0 | 0 | 0:24:20 | |
Mejoberry | 81 | 0 | 0 | 0 | 0:08:06 | |
Berries | 122 | 0 | 0 | 0 | 0:08:08 | |
Mejoberry | 9 | 0 | 0 | 0 | 0:00:54 | |
Berries | 13 | 0 | 0 | 0 | 0:00:52 | |
Mejoberry | 1 | 0 | 0 | 0 | 0:00:06 | |
Berries | 1 | 0 | 0 | 0 | 0:00:04 | |
KO: × 239; × 98; × 27; × 16; × 14; × 10; × 11; × 6 | ||||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:38:24 |
Level 300 | Time | |||||
---|---|---|---|---|---|---|
Mejoberry | 458 | 0 | 0 | 0 | 0:45:48 | |
Berries | 686 | 0 | 0 | 0 | 0:45:44 | |
Mejoberry | 153 | 0 | 0 | 0 | 0:15:18 | |
Berries | 229 | 0 | 0 | 0 | 0:15:16 | |
Mejoberry | 16 | 0 | 0 | 0 | 0:01:36 | |
Berries | 23 | 0 | 0 | 0 | 0:01:32 | |
Mejoberry | 2 | 0 | 0 | 0 | 0:00:12 | |
Berries | 2 | 0 | 0 | 0 | 0:00:08 | |
KO: × 455; × 186; × 51; × 29; × 26; × 19; × 21; × 11 | ||||||
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 00:47:50 |
Level 450 | Time | |||||
---|---|---|---|---|---|---|
Mejoberry | 672 | 122 | 30 | 15 | 1:07:12 | |
Berries | 1008 | 122 | 30 | 15 | 1:07:12 | |
Mejoberry | 224 | 0 | 0 | 0 | 0:22:24 | |
Berries | 336 | 0 | 0 | 0 | 0:22:24 | |
Mejoberry | 23 | 0 | 0 | 0 | 0:02:18 | |
Berries | 34 | 0 | 0 | 0 | 0:02:16 | |
Mejoberry | 2 | 0 | 0 | 0 | 0:00:12 | |
Berries | 3 | 0 | 0 | 0 | 0:00:12 | |
KO: × 671; × 274; × 75; × 43; × 38; × 28; × 31; × 16 | ||||||
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 00:53:47 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Basic Kibble: 10 × Amarberry, 1 × Cooked Meat, Cooked Fish Meat, or Cooked Meat Jerky, 1 × Extra Small Egg, 5 × Fiber, 5 × Mejoberry, 10 × Tintoberry, 1 × Water
Combat
This section describes how to fight against the Phiomia.
General
Phiomias are incapable of fighting back, so any confrontation is strictly one-sided. The Phiomia employs great speed in the battle, able to get away from most players that have a mount. If trapped, ambushed or bitten by powerful mounts, their demise is all but certain.
Strategy
If the player stands facing diagonally into their shoulder, they should move forward and keep hitting. Moving into their shoulder seems to lock them in place moving opposite you. Use a pick, axe or sword as the pike or spears knock it back, which loses the advantage. Otherwise, try to kill it before it puts distance in between you and it. Another option is using the terrain: Urge it that way so that it will run right to a wall which can`t be climbed. That will work with any skittish dino that can`t fly.
Weaponry
It is recommended to start with a violent flurry of stabs with either a sword, pike or spear. If it persists to survive, kill it from afar with ranged weaponry.
Dangers
The Phiomia itself cannot harm the player, but beware of other animals. A running Phiomia can sometimes be the only signal that a large animal is running in your direction. Take note of these occurrences especially around areas known to harbor deadly animals. Severely bloodied Phiomias likely suffered run-ins with big animals like a Rex.
Weakness
The Phiomia cannot fight back or harm the player in any way. As long as it is the only animal around, killing it is extremely easy.
Utility
Roles
- ATV: While it takes a while to level up enough to be viable, during the early game it can be a method of transport. If all points are put into movement speed, it does become decently quick. As a bonus it has a decent swim speed, equal to that of a player with no points in speed. Get a high level and it'll be able to maintain this speed for a while, with decent weight as well.(Level Speed exclusively)
- Cargo: While they can't carry as much as some later-game mounts, they make good pack animals for early players (Level Health and Weight).
- Fertilizer: A Phiomia produces more Medium Animal Feces than other domesticated creatures. This makes them ideal animals to have when trying to maximize fertilizer production. Feed them Stimberries and they will produce a very high amount of feces (Level Health and Weight).[2]
- Torpor Tank: Having a high torpor for something their size, they can serve as a tank in the early-game for taking on either the tranquilizing dinos of the swamp, or for distracting a scorpion or spider while the owner takes care of the threat. (Level up Health)
- Raw meat: Killing one gives large quantities of raw meat. ideal for taming carnivores that require large quantities of meat fast.
Collectibles
Resource | Efficiency |
---|---|
Thatch | ★★★☆☆ |
Wood | ★★☆☆☆ |
Notes/Trivia
For information pertaining specifically to the real-world Phiomia, see the relevant Wikipedia article.
- Phiomias are unable to gather berries from bushes.
- Phiomia are an early member of the group Proboscidae, which contains modern elephants. The exact purpose of their tusk arrangement is uncertain, but they possibly used them to scoop up food or scrape bark from trees.
- Despite being an early-game weak creature, the phiomia has an incredibly long maturation time when raised from a baby, taking longer than even the majority of late-game creatures.