or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Stego/Stego_Character_BP.Stego_Character_BP'" 500 0 0 35
Variant Tek Stegosaurus
cheat summon BionicStego_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Stego/BionicStego_Character_BP.BionicStego_Character_BP'" 500 0 0 35
Variant Aberrant Stegosaurus
cheat summon Stego_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Stego/Stego_Character_BP_Aberrant.Stego_Character_BP_Aberrant'" 500 0 0 35
Variant Corrupted Stegosaurus
cheat summon Stego_Character_BP_Corrupt_C
or
cheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Stego/Stego_Character_BP_Corrupt.Stego_Character_BP_Corrupt'" 500 0 0 35
The Stegosaurus (STEG-uh-SAWR-us) or Stego is one of the dinosaurs in ARK: Survival Evolved.
Basic Info
Dossier
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
- Wild
Stegosaurus regium has approximately 16 paired rows of plates along its back, flanked by another, smaller pair of 6 plates. This is contrary to the alternating rows of Stegosaurus fossils I've seen in museums. I've encountered Stegosaurus, in varying amounts, almost everywhere on the Island. Not surprisingly, Stegosaurus uses the spines on its tail to defend itself. While not aggressive, Stegosaurus will come to the aid of another nearby Stegosaurus. This implies it to be a herd animal.
- Domesticated
Stegosaurus is commonly used as a safe way to transport large quantities of goods. The plates on its back double as a cover against the arrows of attackers. It is capable of knocking back enemies with its large swinging tail, keeping the predator at a distance long enough for the rest of the tribe to provide backup. Its spiked appendage also helps it gather wild berries in large quantities.
Behavior
While not aggressive by default, Stegosaurus will attack by swinging their spiked tails when provoked. Caution is advised when hunting them.
Appearance
The Stegosaurus appears as a large quadrupedal herbivore with distinctive plates on its back, which are often vibrantly colored. The dinosaur also possesses 3 pairs of spikes on the end of its long tail, and has a small head tipped with a beak as well as a few grinding teeth.
This section displays the Stegosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Stegosaurus. The colored squares shown underneath each region's description are the colors that the Stegosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Stegosaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Stegosaurus's "body" magenta.
This section displays the Stegosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Stegosaurus. The colored squares shown underneath each region's description are the colors that the Stegosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Stegosaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Stegosaurus's "inner body" magenta.
Tek Stegosaurus (Variant)
The Tek Stegosaurus is a creature that was permanently added to the game in the Extinction Chronicles II event. It is a unique alternate of the original Stegosaurus, and is purely made of Tek. Unlike the original, they spawn at a 5% rate at a 20% higher level than usual.
Drops
Base Stats and Growth
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 650 | +130 | +5.4% | 0.07 | |
Stamina | 300 | +30 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 6000 | +600 | +10% | ||
Weight | 500 | +10 | +4% | ||
Melee Damage | 42 | +2.1 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +2% | 96.4% | |
Torpidity | 500 | +30 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 170 | ? | ? | 607.75 | 210.375 | 413.1765 | 20 |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
ImpalingTailWhip | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Backplate | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 0 |
ThrowImpliedTarget | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 650 | +130 | +5.4% | 0.07 | -4% |
Stamina | 300 | +30 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 6000 | +600 | +10% | ||
Weight | 500 | +10 | +4% | ||
Melee Damage | 42 | +2.1 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +2% | 96.4% | |
Torpidity | 500 | +30 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 170 | ? | ? | 607.75 | 210.375 | 413.1765 | 20 |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
ImpalingTailWhip | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Backplate | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 0 |
ThrowImpliedTarget | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 100 | 0 | 100 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 42 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming
For general info about domesticating a wild creature see Taming.
KO Strategy
Stegosaurus are slow but powerful, kite them from a considerable distance. A slingshot's limited range and low damage may be insufficient for low level players to succeed unless the beast is trapped. Tranq arrows or darts will allow you to stay further away from the beast and achieve a faster KO with much less risk Although, slingshots still pack a punch.
Taming Food
Level 1 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 4 | 0 | 0 | 0 | 0:03:12 |
Fresh Barley | 40 | 0 | 0 | 0 | 0:24:00 |
Fresh Wheat | 40 | 0 | 0 | 0 | 0:24:00 |
Soybean | 40 | 0 | 0 | 0 | 0:24:00 |
Dried Wheat | 40 | 44 | 9 | 5 | 0:48:00 |
Mejoberry | 53 | 0 | 0 | 0 | 0:23:51 |
Berries | 79 | 0 | 0 | 0 | 0:23:42 |
KO: × 50; × 21; × 6; × 4; × 3; × 2 | |||||
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:27:46 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 10 | 0 | 0 | 0 | 0:08:00 |
Fresh Barley | 94 | 36 | 8 | 4 | 0:56:24 |
Fresh Wheat | 94 | 36 | 8 | 4 | 0:56:24 |
Soybean | 94 | 36 | 8 | 4 | 0:56:24 |
Dried Wheat | 94 | 223 | 46 | 23 | 1:52:48 |
Mejoberry | 125 | 35 | 8 | 4 | 0:56:15 |
Berries | 188 | 36 | 8 | 4 | 0:56:24 |
KO: × 137; × 56; × 16; × 9; × 7; × 4 | |||||
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:45:49 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 15 | 0 | 0 | 0 | 0:12:00 |
Fresh Barley | 150 | 132 | 28 | 14 | 1:30:00 |
Fresh Wheat | 150 | 132 | 28 | 14 | 1:30:00 |
Soybean | 150 | 132 | 28 | 14 | 1:30:00 |
Dried Wheat | 150 | 503 | 106 | 53 | 3:00:00 |
Mejoberry | 200 | 132 | 28 | 14 | 1:30:00 |
Berries | 300 | 132 | 28 | 14 | 1:30:00 |
KO: × 227; × 93; × 26; × 15; × 11; × 6 | |||||
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:58:11 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 21 | 0 | 0 | 0 | 0:16:47 |
Fresh Barley | 207 | 274 | 59 | 30 | 2:04:12 |
Fresh Wheat | 207 | 274 | 59 | 30 | 2:04:12 |
Soybean | 207 | 274 | 59 | 30 | 2:04:12 |
Dried Wheat | 207 | 868 | 185 | 93 | 4:08:24 |
Mejoberry | 275 | 271 | 58 | 29 | 2:03:45 |
Berries | 413 | 272 | 58 | 29 | 2:03:54 |
KO: × 317; × 130; × 36; × 21; × 15; × 8 | |||||
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 01:07:09 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 27 | 0 | 0 | 0 | 0:21:35 |
Fresh Barley | 263 | 448 | 97 | 49 | 2:37:48 |
Fresh Wheat | 263 | 448 | 97 | 49 | 2:37:48 |
Soybean | 263 | 448 | 97 | 49 | 2:37:48 |
Dried Wheat | 263 | 1293 | 280 | 140 | 5:15:36 |
Mejoberry | 350 | 446 | 97 | 49 | 2:37:30 |
Berries | 525 | 446 | 97 | 49 | 2:37:30 |
KO: × 407; × 167; × 46; × 26; × 19; × 10 | |||||
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 01:14:12 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Regular Kibble | 32 | 0 | 0 | 0 | 0:25:35 |
Fresh Barley | 319 | 653 | 144 | 72 | 3:11:24 |
Fresh Wheat | 319 | 653 | 144 | 72 | 3:11:24 |
Soybean | 319 | 653 | 144 | 72 | 3:11:24 |
Dried Wheat | 319 | 1774 | 390 | 195 | 6:22:48 |
Mejoberry | 425 | 652 | 144 | 72 | 3:11:15 |
Berries | 638 | 653 | 144 | 72 | 3:11:24 |
KO: × 497; × 203; × 56; × 32; × 23; × 12 | |||||
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 01:20:01 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Combat
This section describes how to fight against the Stegosaurus.
General
Stegos are herd animals that are incredibly slow but hit quite hard and have hefty knock-back. Watch yourself around cliffs or just near slopes as a single hit can send you flying to your grave.
Strategy
Stegos are very slow and can be peppered with most ranged weapons to death with little issue. Keep your distance and hammer away but watch your position and don't get cornered or surrounded as that can quickly lead to an early grave. If your movement speed is high enough you should be able to dart forward with a pike or spear and dart back before the stego can react properly however this is very risky and should only really be used on low level or lone dinos.
Weaponry
Ranged weapons are greatly preferred, a bow should prove sufficient. Keep away and only engage in melee to finish it if the dino is very low on health and can be finished off swiftly.
Dangers
The most dangerous aspect of the Stegosaurus is its knockback. Their damage is nothing to sneeze at but their knock-back can quickly turn an easy fight into a foolish death. It should be noted non-mounted dinos are immune to fall damage and thusly have little to fear other than getting mobbed by a herd.Play carefully and the Stego will fall easily. Also take care not to engage in fights you cannot win, either through lack of ammo or sheer number of enemies.
Weakness
The slow movement speed of the Stego is its ultimate weakness. Engage from range or with a meat-shield in the form of a Dilo, Raptor, or other dino. If slowed by any means, the Stego's movement speed is laughable.
Utility
Roles
- Gatherer: Stegosaurs are very good at gathering berries, decent with thatch, and not recommended for wood (Level up Melee Damage).
- Transport: Able to carry a great deal of weight and with high health, Stegosaurs make for great pack animals (Level up Weight, Speed, and Stamina).
- Travel: Stegosaurus makes for a strong, albeit slow, mount (Level up Speed and Stamina).
- Tank: Stegosaurus has a pretty high base damage and knockback which makes it good for fighting multiple enemies smaller than itself (Level up Health, Melee Damage, and some Speed).
- PvP Turret Soaker: Stegos received a recent buff where the armor plates that protect the rider reduce the damage of projectiles such as arrows and bullets by a significant amount. If angled correctly against opposing Auto Turrets the Stego can soak more bullets than even a Bronto. This tactic will require a lot of practice and can't be used in every situation but the rewards are plentiful to any tribe that can utilize this niche to its maximum effectiveness. (Level up Health.)
Collectibles
Resource | Efficiency |
---|---|
Berries | ★★★★☆ |
Thatch | ★★★☆☆ |
Wood | ★★☆☆☆ |
Notes/Trivia
For information pertaining specifically to the real-world Stegosaurus, see the relevant Wikipedia article.
- Can be very effective at harvesting berries from Plants by swiping its tail across the ground.
- Can also harvest small amounts of Wood and Thatch.
- Cannot harvest Fiber.
- Although stegosaurus and rex appear together often fighting or living, there is a larger time gap between their genus than there is between the rex and humans, thus making it more accurate to show humans and rex living together than Stegosaurus and rex.
- The spiked arrangement on the end of Stegosaurus' tail is called a thagomizer. The term, unlike many scientific terms, was coined in 1982 by cartoonist Gary Larson, in his comic, "The Far Side", and was said to be named after the late Thag Simmons. The term was then picked up and used 11 years after by Ken Carpenter, and has gradually been adopted as an informal anatomical term, even used by the Smithsonian Institution.[2]
- If judged by its Brain-to-body mass ratio Stegosaurus might possibly be the dumbest dinosaur in terms of intelligence.
- In gameplay, Stegosaurus is effectively a larger Triceratops, as it shares many of Triceratops' traits and abilities, albeit on a larger scale.
- Can be picked up by a Quetzal or a Wyvern.
- Don't be fooled into expecting it to be faster than the Bronto; it may seem that way, being smaller, but its sprint is actually barely half as fast as the larger dino.
- The name "Stegosaurus Regium" roughly translates into "Reflective Roof Lizard".